Chips & economy
Agents & downlines
The recruit-and-manage hierarchy inside a club: agents, their players, master agents, and the downlinks between them.
The agent network is how players are recruited and managed inside a club. A player can be assigned to an agent; that agent can sit under a master agent. It is exactly one level deep — there are no agent chains beyond master agent → agent → player.
Agents and horses
- A player assigned to an agent is that agent's horse (industry slang for a managed player).
- An agent sees only their own horses, earns commission on the rake those players generate, and decides each player's share within the rakeback pool.
- Only a plain Member can be assigned as a horse; promoting a player above Member drops the agent link.
Master agents and downlinks
- A master agent sits above ordinary agents. Each agent placed beneath them is a downlink, with its own commission percentage.
- The master agent sees their downlinked agents and those agents' horses, and earns an override on the downlinks' commission.
- An agent can have at most one master agent above them. A master agent earns ordinary commission on their own horses, and override only on downlinked agents — never recursively.
Joining via referral
When someone requests to join a club they can include a referral ID naming an agent. If it matches a valid agent-capable member, the request is tagged for that agent, and on approval the new player is assigned to them automatically — with the assignment recorded like any other admin action. Agents see these as referred join requests they can approve themselves.
Managing horses' chips
An agent can Send chips to their own horses and Claim Back chips from them — these are transfers, not minting. Super-agent authority alone does not let you move chips to a downlinked agent or that agent's players.